YU Chun-yang, PU Jia-ning, ZHENG Ling-teng, GUAN Si-qi. Different Effects of Augmented Reality Technology and Traditional Methods on Memorizing English Words Among Young Children[J]. Journal of Northeastern University Natural Science, 2016, 37(9): 1250-1253.
[1]陈靖,王涌天,郭俊伟,等.增强现实技术在智能手机上的应用[J].电子科技大学学报,2010,39(sup1):81-84.(Chen Jing,Wang Yong-tian,Guo Jun-wei,et al.Augmented reality technology applied on mobile phone platform[J].Journal of University of Electronic Science and Technology of China,2010,39(sup1):81-84.) [2]王清,张必兰.基于增强现实的安卓英语单词识记软件的设计与实现[J].电脑知识与技术,2014,10(27):6431-6435.(Wang Qing,Zhang Bi-lan.Design and implementation of English vocabulary learning android application based on augmented reality[J].Computer Knowledge and Technology,2014,10(27):6431-6435.) [3]Rabia M Y.Educational magic toys developed with augmented reality technology for early childhood education[J].Computers in Human Behavior,2016,54(C):240-248. [4]马晋涛.基于专利分析论增强现实技术应用与工业现状[J].电视技术,2013,37(sup2):132-135.(Ma Jin-tao.Survey of augmented reality technology based on patent analysis[J].Video Engineering,2013,37(sup2):132-135.) [5]Bacca J,Baldiris S,Fabregat R,et al.Augmented reality trends in education:a systematic review of research and applications[J].Educational Technology & Society,2014,17(4):133-149. [6]Specht M,Ternier S,Greller W.Mobile augmented reality for learning:a case study[J].Journal of the Research Center for Educational Technology,2011,7(1):117. [7]Green M,Lea J H,Mcnair C L.Reality check:augmented reality for school libraries[J].Teacher Librarian,2014,41(5):28-34. [8]Brett E S,Lee S H.Using augmented reality for teaching earth-sun relationships to undergraduate geography students[D].Washington D C:University of Washington,2002. [9]Chiang T H C,Yang S J H, Hwang G J.An augmented reality-based mobile learning system to improve students' learning achievements and motivations in natural science inquiry activities[J].Journal of Educational Technology & Society,2014,17(4):352-365. [10]Bidarra J,Rothschild M,Squire K,et al.The AIDLET model:a framework for selecting games,simulations and augmented reality environments in mobile learning[J].International Journal of Web-Based Learning and Teaching Technologies (IJWLTT),2013,8(4):50-71.